I was part of a team of design interns focused on creating UI designs based on user flows provided by business analysts. Our work covered both mobile and desktop interfaces across three main projects:
This internship was my first experience working with an established design system, which included following brand guidelines, a defined color palette, and applying an 8-point pixel grid for layout consistency. It taught me how to design within constraints while still solving user needs and maintaining usability across different screen sizes.
Below are selected screenshots of my design contributions across the three projects I worked on during my internship.
Designed a desktop interface for system admins to view, add, update, and delete role permissions.
View interactive prototypeAudited the "Define Scope" form for project team members. The redesign focused on the "Assumptions and Constraints" section, improving usability and ensuring alignment with the company's design system.
View updated prototypeDesigned a user flow for receiving inventory from a supplier, where the products have variants but no serial numbers. A mobile interface was created for store clerks, while a desktop one was created specifically for store managers.
View mobile prototype